Bamboo Sword Deck Breakdown

Main Deck

SR Rarity
Cursed Bamboo Sword
SR Rarity
Cursed Bamboo Sword
SR Rarity
Cursed Bamboo Sword
Spell Equip
Cursed Bamboo Sword

    The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

    SR Rarity
    Golden Bamboo Sword
    SR Rarity
    Golden Bamboo Sword
    SR Rarity
    Golden Bamboo Sword
    Spell Normal
    Golden Bamboo Sword

      If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.

      UR Rarity
      Original Bamboo Sword
      UR Rarity
      Original Bamboo Sword
      UR Rarity
      Original Bamboo Sword
      Spell Equip
      Original Bamboo Sword

        The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".

        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        Spell Normal
        Triple Tactics Talent

          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



          Tag(s):

          Need 23 UR

           Rarity
          K9-17 Izuna2 card
           Rarity
          K9-ØØ Lupis1 card
          UR Rarity
          Rookie Warrior Lady3 card
          UR Rarity
          Super Quantum Red Layer3 card
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight1 card
          UR Rarity
          Guardian Chimera1 card
          UR Rarity
          Isolde, Two Tales of the Noble Knights1 card
          UR Rarity
          S:P Little Knight1 card
          UR Rarity
          Saryuja Skull Dread1 card
          UR Rarity
          Ancient Fairy Dragon1 card
          UR Rarity
          Constellar Pleiades1 card
           Rarity
          K9-17 "Ripper"1 card
           Rarity
          K9-66X "Jacks"1 card
          UR Rarity
          Original Bamboo Sword1 card
          UR Rarity
          Raigeki1 card
          UR Rarity
          Triple Tactics Talent2 card
          UR Rarity
          Triple Tactics Thrust1 card

          Main: 55 Extra: 15

          SR Rarity
          2 cardAmazoness War Chief
          SR Rarity
          2 cardAmazoness War Chief
          Amazoness War Chief
          EARTH 5
          Amazoness War Chief
          • ATK:

          • 1900

          • DEF:

          • 0


          If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.


          N Rarity
          1 cardBattleguard Cadet
          N Rarity
          1 cardBattleguard Cadet
          Battleguard Cadet
          EARTH 1
          Battleguard Cadet
          • ATK:

          • 50

          • DEF:

          • 100


          All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


          R Rarity
          1 cardCyber Tutubon
          R Rarity
          1 cardCyber Tutubon
          Cyber Tutubon
          EARTH 5
          Cyber Tutubon
          • ATK:

          • 1800

          • DEF:

          • 1600


          You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand.


          R Rarity
          2 cardFire Flint Lady
          R Rarity
          2 cardFire Flint Lady
          Fire Flint Lady
          FIRE 1
          Fire Flint Lady
          • ATK:

          • 100

          • DEF:

          • 100


          If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


          R Rarity
          3 cardGiltia the D. Knight - Soul Spear
          R Rarity
          3 cardGiltia the D. Knight - Soul Spear
          Giltia the D. Knight - Soul Spear
          LIGHT 5
          Giltia the D. Knight - Soul Spear
          • ATK:

          • 1850

          • DEF:

          • 1500


          If you control no monsters, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can banish 1 monster your opponent controls with equal or higher ATK than this card. You can discard 1 card; add 1 of the following monsters from your Deck to your hand. ● Level 7 DARK Dragon ● Level 6 DARK Machine ● Level 5 WATER Warrior You can only use this effect of "Giltia the D. Knight - Soul Spear" once per turn.


          SR Rarity
          1 cardInfernoble Knight - Renaud
          SR Rarity
          1 cardInfernoble Knight - Renaud
          Infernoble Knight - Renaud
          FIRE 1
          Infernoble Knight - Renaud
          • ATK:

          • 500

          • DEF:

          • 500


          If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


          R Rarity
          3 cardJoker's Knight
          R Rarity
          3 cardJoker's Knight
          Joker's Knight
          LIGHT 5
          Joker's Knight
          • ATK:

          • 2000

          • DEF:

          • 1400


          You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


           Rarity
          2 cardK9-17 Izuna
           Rarity
          2 cardK9-17 Izuna
          K9-17 Izuna
          EARTH 5
          K9-17 Izuna
          • ATK:

          • 2100

          • DEF:

          • 1600


          If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".


           Rarity
          1 cardK9-ØØ Lupis
           Rarity
          1 cardK9-ØØ Lupis
          K9-ØØ Lupis
          EARTH 5
          K9-ØØ Lupis
          • ATK:

          • 2300

          • DEF:

          • 200


          An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.


          N Rarity
          2 cardKaiki the Unity Star
          N Rarity
          2 cardKaiki the Unity Star
          Kaiki the Unity Star
          LIGHT 5
          Kaiki the Unity Star
          • ATK:

          • 1000

          • DEF:

          • 2100


          If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


          UR Rarity
          3 cardRookie Warrior Lady
          UR Rarity
          3 cardRookie Warrior Lady
          Rookie Warrior Lady
          EARTH 3
          Rookie Warrior Lady
          • ATK:

          • 1000

          • DEF:

          • 800


          When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn.


          SR Rarity
          3 cardShield of the Millennium Dynasty
          SR Rarity
          3 cardShield of the Millennium Dynasty
          Shield of the Millennium Dynasty
          EARTH 5
          Shield of the Millennium Dynasty
          • ATK:

          • 0

          • DEF:

          • 3000


          Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of "Shield of the Millennium Dynasty" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium Ankh" from your Deck to your hand.


          UR Rarity
          3 cardSuper Quantum Red Layer
          UR Rarity
          3 cardSuper Quantum Red Layer
          Super Quantum Red Layer
          FIRE 5
          Super Quantum Red Layer
          • ATK:

          • 2000

          • DEF:

          • 800


          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand. ● If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.


          N Rarity
          3 cardTherion "Bull" Ain
          N Rarity
          3 cardTherion "Bull" Ain
          Therion "Bull" Ain
          FIRE 7
          Therion "Bull" Ain
          • ATK:

          • 2100

          • DEF:

          • 1600


          You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ● You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain".


          N Rarity
          2 cardJack's Knight
          N Rarity
          2 cardJack's Knight
          Jack's Knight
          LIGHT 5
          Jack's Knight
          • ATK:

          • 1900

          • DEF:

          • 1000


          A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


          SR Rarity
          1 cardDestrudo the Lost Dragon's Frisson
          SR Rarity
          1 cardDestrudo the Lost Dragon's Frisson
          Destrudo the Lost Dragon's Frisson
          DARK 7
          Destrudo the Lost Dragon's Frisson
          • ATK:

          • 1000

          • DEF:

          • 3000


          If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


          SR Rarity
          3 cardCursed Bamboo Sword
          SR Rarity
          3 cardCursed Bamboo Sword
          Cursed Bamboo Sword
          Spell Equip
          Cursed Bamboo Sword

            The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


            N Rarity
            3 cardFeast of the Wild LV5
            N Rarity
            3 cardFeast of the Wild LV5
            Feast of the Wild LV5
            Spell Normal
            Feast of the Wild LV5

              Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


              SR Rarity
              3 cardFusion Recycling Plant
              SR Rarity
              3 cardFusion Recycling Plant
              Fusion Recycling Plant
              Spell Field
              Fusion Recycling Plant

                Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.


                SR Rarity
                3 cardGolden Bamboo Sword
                SR Rarity
                3 cardGolden Bamboo Sword
                Golden Bamboo Sword
                Spell Normal
                Golden Bamboo Sword

                  If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                  SR Rarity
                  2 cardMound of the Bound Creator
                  SR Rarity
                  2 cardMound of the Bound Creator
                  Mound of the Bound Creator
                  Spell Field
                  Mound of the Bound Creator

                    Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to your hand.


                    UR Rarity
                    1 cardOriginal Bamboo Sword
                    UR Rarity
                    1 cardOriginal Bamboo Sword
                    Original Bamboo Sword
                    Spell Equip
                    Original Bamboo Sword

                      The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                      N Rarity
                      3 cardPolymerization
                      N Rarity
                      3 cardPolymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        UR Rarity
                        1 cardRaigeki
                        UR Rarity
                        1 cardRaigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.




                          Tag(s):

                          UR Rarity
                          2 cardTriple Tactics Talent
                          UR Rarity
                          2 cardTriple Tactics Talent
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                            Tag(s):

                            UR Rarity
                            1 cardTriple Tactics Thrust
                            UR Rarity
                            1 cardTriple Tactics Thrust
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                              UR Rarity
                              1 cardGilti-Gearfried the Magical Steel Knight
                              UR Rarity
                              1 cardGilti-Gearfried the Magical Steel Knight
                              Gilti-Gearfried the Magical Steel Knight
                              LIGHT 8
                              Gilti-Gearfried the Magical Steel Knight
                              • ATK:

                              • 2700

                              • DEF:

                              • 1600


                              2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                              UR Rarity
                              1 cardGuardian Chimera
                              UR Rarity
                              1 cardGuardian Chimera
                              Guardian Chimera
                              DARK 9
                              Guardian Chimera
                              • ATK:

                              • 3300

                              • DEF:

                              • 3300


                              3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                              R Rarity
                              2 cardIdaten the Conqueror Star
                              R Rarity
                              2 cardIdaten the Conqueror Star
                              Idaten the Conqueror Star
                              LIGHT 10
                              Idaten the Conqueror Star
                              • ATK:

                              • 3000

                              • DEF:

                              • 2200


                              2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                              SR Rarity
                              1 cardRaijin the Breakbolt Star
                              SR Rarity
                              1 cardRaijin the Breakbolt Star
                              Raijin the Breakbolt Star
                              LIGHT 10
                              Raijin the Breakbolt Star
                              • ATK:

                              • 3000

                              • DEF:

                              • 2200


                              1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                              R Rarity
                              2 cardShura the Combat Star
                              R Rarity
                              2 cardShura the Combat Star
                              Shura the Combat Star
                              DARK 12
                              Shura the Combat Star
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                              UR Rarity
                              1 cardIsolde, Two Tales of the Noble Knights
                              UR Rarity
                              1 cardIsolde, Two Tales of the Noble Knights
                              Isolde, Two Tales of the Noble Knights
                              LIGHT
                              Isolde, Two Tales of the Noble Knights
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                              UR Rarity
                              1 cardS:P Little Knight
                              UR Rarity
                              1 cardS:P Little Knight
                              S:P Little Knight
                              DARK
                              S:P Little Knight
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Left

                              Right


                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                              UR Rarity
                              1 cardSaryuja Skull Dread
                              UR Rarity
                              1 cardSaryuja Skull Dread
                              Saryuja Skull Dread
                              EARTH
                              Saryuja Skull Dread
                              • ATK:

                              • 2800

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                              UR Rarity
                              1 cardAncient Fairy Dragon
                              UR Rarity
                              1 cardAncient Fairy Dragon
                              Ancient Fairy Dragon
                              LIGHT 7
                              Ancient Fairy Dragon
                              • ATK:

                              • 2100

                              • DEF:

                              • 3000


                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                              UR Rarity
                              1 cardConstellar Pleiades
                              UR Rarity
                              1 cardConstellar Pleiades
                              Constellar Pleiades
                              LIGHT
                              Constellar Pleiades
                              • ATK:

                              • 2500

                              • DEF:

                              • 1500


                              2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                               Rarity
                              1 cardK9-17 "Ripper"
                               Rarity
                              1 cardK9-17 "Ripper"
                              K9-17 "Ripper"
                              WIND
                              K9-17 "Ripper"
                              • ATK:

                              • 2300

                              • DEF:

                              • 1800


                              2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.


                               Rarity
                              1 cardK9-66X "Jacks"
                               Rarity
                              1 cardK9-66X "Jacks"
                              K9-66X "Jacks"
                              DARK
                              K9-66X "Jacks"
                              • ATK:

                              • 2600

                              • DEF:

                              • 2500


                              2 Level 5 monsters If this card is Xyz Summoned, or if your opponent activates a monster effect in the hand or GY: You can detach 1 material from this card, then target 1 monster on the field; destroy it. You can only use this effect of "K9-66X "Jacks"" once per turn. A "K9" Xyz Monster that has this card as material gains this effect. ● During any turn in which your opponent has activated a monster effect in the hand or GY, any battle damage this card inflicts to your opponent is doubled.


                              SR Rarity
                              1 cardSuper Quantal Mech Beast Magnaliger
                              SR Rarity
                              1 cardSuper Quantal Mech Beast Magnaliger
                              Super Quantal Mech Beast Magnaliger
                              FIRE
                              Super Quantal Mech Beast Magnaliger
                              • ATK:

                              • 2600

                              • DEF:

                              • 2000


                              2 Level 5 monsters Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.


                              master-duel
                              Bamboo Sword
                              5







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